WATER
7Humanoid Worm Drake
Archetype:
Slime
ATK:
2200
DEF:
2000
View:
3734
"Worm Drake" + "Humanoid Slime"
Humanoid Worm Drake — Power Evaluation
Final Score: 39 ± 8 · Confidence: Medium
- Intrinsic: 35.3 · Deck: 40.7 · Meta: provisional
- Primary role: Boss / End-board · Secondary: Material body
Why it scores here
Humanoid Worm Drake is a Fusion monster whose text is only its two Fusion materials, "Worm Drake" and "Humanoid Slime", with no effect of its own. It converts into a 2200-ATK body, but the rubric does not reward that stat, and the card has no effect to produce advantage, interaction, or recursion. Its score comes from being played across 44 sampled decks and 18 archetypes at 1 to 3 copies, which confirms it is a live, portable Extra Deck body but not that it is powerful. The score is capped by the absence of combo evidence and by the lack of any Fusion Summon enabler in the evidence.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 45 | Present in 44 of 44 sampled decks at 1.52 copies on average, but the evidence does not show how reliably its two specific materials are reached or which Fusion enablers are used (observed, inferred). |
| Combo & Conversion | 35 | The card has no effect, so its conversion is limited to a single Fusion body; no recorded boards exist to confirm a fuller line (inferred). |
| Resource Economy | 20 | The text has no draw, search, or recursion, so it generates no card advantage (verified). |
| Effect & Interaction | 5 | The card has no effect and provides no negation, removal, or hand-trap reach (verified). |
| Material Utility | 20 | The text does not state that it can be used as Link, Xyz, or Synchro material, and no material statistics are recorded, so the value as material is unproven (inferred). |
| Resilience & Flexibility | 35 | With no effect there is nothing for an opponent to negate, but it also has no recovery or multi-zone reach (verified, inferred). |
| Deck-Building Efficiency | 60 | It occupies one Extra Deck slot at 1 to 3 copies with no garnet or lock restriction (observed). |
Calculation
Weight profile: 0.7 Boss/End-board + 0.3 Material body (vanilla Fusion body; no effect). Intrinsic ≈ 35.3, Deck ≈ 40.7, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Played across 18 distinct archetypes, so it is portable between homes
- Cheap to run: one Extra Deck slot, no garnet or lock restriction
- Appears alongside staple partners such as Pot of Greed, Heavy Storm and Mirror Force in observed decks
Weaknesses
- No effect: no search, draw, negation, removal, or recursion
- Its 2200 ATK earns no points under the rubric
- No combo evidence, so combo conversion rests on text alone
- Requires two specific Fusion materials and a Fusion enabler that the evidence does not show
Counters / choke points
- Negating or blanking the Fusion Summon is the only interaction the text allows; the evidence lists no specific counter cards
Best use
Extra Deck Fusion body for a boss or end-board slot. Decks: Winged Dragon of Ra, D/D/D (D.D.), Ninja, Umi Control. Suggested copies: 1.
Evidence & gaps
- Verified: Text is only the two Fusion materials, with no effect; Listed in 44 sampled decks at 1.52 copies on average across 18 archetypes; No combo appearances recorded
- Observed: Co-occurs with Pot of Greed, Heavy Storm, Mirror Force and other staples in observed decks, which confirms it is played, not that it is strong
- Inferred: A single Fusion body with no effect converts to value only through its board presence; Material value is unproven without material statistics
- Data gaps: no combos supplied, so combo conversion is text-only inference no guides supplied no Fusion enabler or material-route evidence no banlist token; assumed 3 copies no usage statistics (StatisticsCard) available






